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The H-Anim WG meeting will be held with agenda items as follows: <br>(Please add your agenda items that you would like to discuss) </p><p> </p><p>1. Regular meeting times<br> <br> On August 7, Joe mentioned:<br> >Let's meet every Wednesday.<br> >Once a month is not enough for what we need to do.<br> <br> Based on Joe's request, the regular H-Anim meeting will be held every Wednesday at 5pm PDT. <br> I may or may not be able to attend each week, due to the inflexibility of my work schedule. If I have no other meetings (e.g. Korea Chapter, CAD, AR, e-Learning) to attend in a given week, I will attend the H-Anim WG meeting.<br> However, I encourage any H-Anim WG member to give prior notice and hold an H-Anim WG meeting whenever they feel it is necessary to speed up the progression of agenda items. <br> <br>2. The 10 H-Anim game characters<br> <br> - updated and uploaded to the H-Anim Wiki <br> <br> <a href="http://web3d.org/wiki/index.php/H-Anim#Resources">http://web3d.org/wiki/index.php/H-Anim#Resources</a><br> <a href="http://www.web3d.org/membership/login/documents/navega.php?PHPSESSID=fe89f0184573c6c3409ecbd4a9b3697f&dir=.%2FH-Anim%20WG">http://www.web3d.org/membership/login/documents/navega.php?PHPSESSID=fe89f0184573c6c3409ecbd4a9b3697f&dir=.%2FH-Anim%20WG</a><br> <a href="http://www.web3d.org/membership/login/documents/accion.php?PHPSESSID=fe89f0184573c6c3409ecbd4a9b3697f&dir=.%2FH-Anim%20WG%2FAll10Characters">http://www.web3d.org/membership/login/documents/accion.php?PHPSESSID=fe89f0184573c6c3409ecbd4a9b3697f&dir=.%2FH-Anim%20WG%2FAll10Characters</a> <br> <br> All characters have been scaled with (scale 0.0225 0.0225 0.0225). <br> All characters display properly in both BS Contact and Octaga. <br> However, I still don't fully understand why we have to manually insert this scaling into the x3d files. </p><p> - personalitiies requested by Don ==> under consideration. These will be fabricated as the characters were generated as generic avatars for a VR edutainment game with no distinct personality traits at the time of generation. <br> <br>3. Resolution problem in wrl and x3d </p><p> - resolution comparison between max, wrl, and x3d <br> - Ideally, general graphics tools should generate wrl files with high resolution <br> - or, wrl and x3d browsers should display them in high resolution <br> - or, the wrl-to-x3d converter should insert the creaseAngle value? <br> <br> Should the wrl-to-x3d H-Anim conversion include a value for creaseAngle?<br> How should this value be determined?<br> <br><a href="http://www.web3d.org/x3d/content/examples/Conformance/Geometry/IndexedFaceSet/_pages/page21.html">http://www.web3d.org/x3d/content/examples/Conformance/Geometry/IndexedFaceSet/_pages/page21.html</a><br> <IndexedFaceSet colorPerVertex='false' creaseAngle='6.27' colorIndex='0 0 0 0 0 0 0 0 0 0 0 0 0 ...<br> <br><a href="http://www.web3d.org/x3d/content/examples/Conformance/Geometry/IndexedFaceSet/_pages/page20.html">http://www.web3d.org/x3d/content/examples/Conformance/Geometry/IndexedFaceSet/_pages/page20.html</a><br> <IndexedFaceSet colorPerVertex='false' creaseAngle='1.5' colorIndex='0 0 0 0 0 0 0 0 0 0 0 ... <br> <br>4. H-Anim behaviours<br> <br> - Questions about pitch, yaw, and roll among the behaviours </p><p> </p><p>5. H-Anim presentations at the SC24 Sydney Meeting, August 26-30, 2013<br> <br> 1) H-Anim specification revision (NWIPs and WD Outlines) and current status of H-Anim developments, Myeong Won Lee<br> 2) H-Anim facial animation, Jung-Ju Choi<br> 3) H-Anim hands and feet animation, Kwan-Hee Yoo (Kwan-Hee Yoo will talk about this topic) <br> <br>6. Scheduling next meeting<br> <br> We will skip next week’s meeting due to the SC24 Sydney meeting. <br> Therefore, the next H-Anim WG meeting meeting will be held on (1st Wed) September 4th at 5:00pm PDT (5th, 9:00am KST)</p><p> </p><p>Sincerely,</p><p> </p><p>Myeong</p> </div>
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