[source] [x3d-public] X3D Resources Examples. Basic/UniversalMediaMaterials images are monochrome - Xj3D bug

Rex Melton rex.melton at jeospace.net
Tue Sep 20 12:36:07 PDT 2016


As I recall, JRE image loaders would not handle certain formats 
correctly. This was identified during spec conformance testing. The 
native image loading capability was implemented to correct this.

As an experiment, you might try enabling native image loading to see if 
that makes a difference.


On 9/20/2016 3:08 PM, Norbraten, Terry (CIV) wrote:
> I’m not getting an error, but the Xj3D console output when loading the ArtDecoPrototypes.x3d is:
>
> Appearance notifyExternProtoLoaded not implemented.
>
> which may be the cause of the monochrome only rendering.
>
> R/
>
> Terry
>
>
>> On Sep 10, 2016, at 12:27 PM, Don Brutzman <brutzman at nps.edu> wrote:
>>
>> cc: source list for Xj3D
>>
>> Thanks for reporting the problem.  The thumbnails and viewpoint snapshots are all rendered by Xj3D automatically in offline mode, when building the example archives.
>>
>> The monochrome rendering is a bug in Xj3D that is associated with these particular examples, not sure why.  The same problem occurs when just looking at the scene.  Other players are OK.
>>
>> If someone wants to troubleshoot Xj3D, that would be great.  All improvements are welcome.
>>
>> 	https://savage.nps.edu/Savage/developers.html#Xj3D
>>
>> Simpler scene for debug purposes available at
>>
>> http://X3dGraphics.com/examples/X3dForWebAuthors/Chapter14-Prototypes/ArtDecoExamplesExcerpt.x3d
>>
>> Console follows - no rendering-issue clues noted.
>
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