[WWW-Vrml] Cobweb Release Announcement

Holger Seelig holger.seelig at yahoo.de
Mon Dec 28 07:41:57 PST 2015


 >> -  do you also allow contained X3D XML content within the HTML page,
 >> i.e. a full scene?

The <X3D> element is equal to the <canvas> element in that, it is easy 
to define some fallback content, to be displayed in older browsers not 
supporting it, like currently all other browsers than the recent version 
of Firefox or older versions of that. You should always provide fallback 
content to be displayed by those browsers.

Providing fallback content is very straightforward: just insert the 
alternate content inside the <X3D> element. Browsers that don't support 
<X3D> will ignore the container and render the fallback content inside 
it. Browsers that do support <X3D> will ignore the content inside the 
container, and just render the canvas normally.

For example, we could provide a text description of the canvas content 
or provide a static image of the dynamically rendered content. This can 
look something like this:

<X3D url='"world.x3dv"'>
    <img src="images/clock.png"/>
</canvas>

<X3D url='"world.x3d"'>
    <p>Current stock price: $3.15 +0.15</p>
</canvas>

 >> - do you expect the url field can contain different X3D encodings, or
 >> just .x3d XML?

As of version 1.19, Cobweb can now parse beside X3D XML Encoding either 
X3D Classic Encoding. This gives authors the capability to display their 
existing projects like .wrl worlds, too.

Additionally the files can be compressed using gzip compression.

Supported file extensions are .x3d, .x3dz, .x3dv, .x3dvz, .wrl and .wrz.

Holger


Am 21.12.2015 um 21:22 schrieb Don Brutzman:
> actually not ready to release yet... some questions first please:
>
>   Am 21.12.2015 um 00:15 schrieb Don Brutzman:
>>
>> First questions for you - looks like the Cobweb X3D url field loads a
>> scene into the player. Wondering:
>> -  do you also allow contained X3D XML content within the HTML page,
>> i.e. a full scene?
>> - do you expect the url field can contain different X3D encodings, or
>> just .x3d XML?
>
> all the best, Don


-- 
Holger Seelig
Mediengestalter Digital – Digital Media Designer

Scheffelstraße 31a
04277 Leipzig
Germany

Cellular: +49 1577 147 26 11
E-Mail:   holger.seelig at yahoo.de
Web:      http://titania.create3000.de

Future to the fantasy ★ ★



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