[WWW-Vrml] [www-vrml] FreeWRL 1.20.7 released in source code and Apple OSX binary format

jorge franco musiquarium_2000 at yahoo.com
Sat May 30 04:27:35 PDT 2020


 Good Morning
I am trying to use Freewrl in a mobile phone.I am able to install it in a android system and visualize the content that comes with the player.
However, I can not find a way of reaching the (x3d) files I am writing for testing.In the play there is an observation saying that (this software maybe not works fine with the new version of android system).
Is it correct? Or should I try another way to open the files?
The idea of using this software is to provide ways of doing distance learning for people that do not have how to explore x3d knowledge on-line and do not have personal computers for installing other types of 3D players.
Best wishes


Jorge Franco
    On Tuesday, 2 September 2008, 14:44:19 GMT-3, John A. Stewart <alex.stewart at crc.ca> wrote:  
 
 FreeWRL 1.20.7 has been released, and is available in Linux Source,  
and Apple OSX binary
download from:

http://freewrl.sourceforge.net/ - click on the "Download" on the left  
of the page.

Changes since the 1 August 2008 release:

        - Examine mode - Viewpoint - does distance between 2 points  
in 3d to determine
          rotation distance, as per the spec.

        - Occlusionculling had difficulties with DEF/USE nodes; fixed.

        - Moving BoundingBox calculations from scenegraph rendering  
step to node
          updating step.

        - Polyrep.c; normal finding, might go off end of coordindex  
array. Fixed.
          affects Extrusions, IndexedFaceSets, ElevationGrids, etc.

        - X3D Switch statement was not parsing correctly.

        - Binding of nodes on parse now done in display thread,  
instead of parsing
          thread, to get around infrequent bug that would give  
erratic results.

        - Binding Viewpoints; edge case; if you have only one  
Viewpoint, and it exists
          in an Inline, it can now be bound to when changing  
viewpoint. (spec says
          automatic binding on load does not happen with inlined nodes)

        - X3D Parser, PROTO invocation errors; potential crash if  
value on expansion
          not found has been fixed.

        - X3D Parser, better error discovery and reporting in MF  
values for integer,
          floating point, and double values.

        - threading conflict when getting files from plugin or  
filesystem - resolved.



-----------------------------------------------------------
John A. Stewart
Team Leader: Networked Virtual Reality
alex.stewart at crc.ca

Network Systems and Technologies -
        Systemes et technologies des reseaux
Communications Research Centre Canada  |
          Centre de recherches sur les communications Canada

3701 Carling Ave.  |  3701, avenue Carling
PO Box 11490, Station H  |  CP 11490, succursale H
          Ottawa ON K2H 8S2  |  Ottawa (Ontario) K2H 8S2

http://www.crc.ca





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