<div style="color:rgb(0,0,0);font-family:arial,sans-serif;font-size:12pt"><p style="margin: 0.1rem 0; line-height: 1.0;">Using SAI you can build whatever you want</p>
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<p>-----Original Message-----<br>From: X3D Ecosystem public discussion <x3d-ecosystem@web3d.org><br>Sent: Dec 17, 2024 10:15 PM<br>To: X3D Ecosystem public discussion <x3d-ecosystem@web3d.org><br>Cc: John Carlson <yottzumm@gmail.com><br>Subject: [X3D-Ecosystem] Blender Nodes/Unreal Blueprints for X3D</p>
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I know I’ve mentioned this before, but does X3D have the capability to build an interactive graphical node system builder, and has anyone done it?
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<div dir="auto">I‘ve built node layout systems and browseable schemas in non-X3D, but in X3D, I’ve only gotten to 4 nodes in X3D and an extendable number of connected JSON documents (under upgrade). I’m ready to try again.</div>
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<div dir="auto">In addition, has anyone ever implemented search across multiple node systems?</div>
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<div dir="auto">I’m thinking Titania or similar might be something to looking at.</div>
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<div dir="auto">John</div>
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