<html><head><meta http-equiv="content-type" content="text/html; charset=us-ascii"></head><body style="overflow-wrap: break-word; -webkit-nbsp-mode: space; line-break: after-white-space;">There will be another teleconference to discuss projects and progress related to Blender support of X3D import, export, and workflow.<div><br></div><div>Date/Time is Jan 7 2025. at 12:00 PM EST, 17:00 UTC</div><div><br></div><div>Zoom: <font face="Calibri"><span style="font-size: 11pt;"></span></font><a href="https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09" style="font-family: Calibri; font-size: 11pt;">https://us02web.zoom.us/j/81634670698?pwd=a1VPeU5tN01rc21Oa3hScUlHK0Rxdz09</a></div><div><br></div><div>Agenda Document: <a href="https://docs.google.com/document/d/19f9L9LczB4vVfiSN9OsajnmvSkvz6RZaS6f4LsrqZNA/edit?usp=sharing" style="font-family: Calibri; font-size: 11pt;">https://docs.google.com/document/d/19f9L9LczB4vVfiSN9OsajnmvSkvz6RZaS6f4LsrqZNA/edit?usp=sharing</a></div><div><br></div><div>Review of recent news:</div><div><br></div><div>In preparation for meeting, it would be useful to have a example of a Blender .blend file which shows an animated human (a target for HAnim export) with animation implemented in whatever mechanism is most natural to Blender. This does not need to be something imported from X3D, and if I understand recent emails it probably wouldn't be. </div><div><br></div><div>Vince Marchetti</div><div><br></div><div></div></body></html>