<div dir="ltr"><div dir="ltr"><div class="gmail_quote"><br><br><div dir="ltr">I have a model whose texture shading doesn't appear in Blender 4.4 when imported (pressing Shading). It also doesn't export the texture to .obj (.mtl), probably because it doesn't import it.<div><br></div><div>As you can see from the model, the URL looks like:</div><div><br></div><div><Appearance DEF='sacrumSG' containerField='appearance'><br> <Material DEF='FBXASC0481FBXASC032FBXASC045FBXASC032Default' </div><div> ambientIntensity='1.0'</div><div> diffuseColor='1.0 1.0 1.0'</div><div> diffuseTextureMapping='MapFBXASC032FBXASC035290_place2dTexture1' </div><div> containerField='material'></div><div> <ImageTexture DEF='MapFBXASC032FBXASC035290'</div><div> containerField='diffuseTexture'<br> url='"data:image/png;charset=UTF-8;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAE[snip]</div><div><br></div><div>Perhaps someone could look at this model to see what I'm doing wrong? I had to remove the joints and segments fields to load into Blender (I've already opened a ticket for this).</div><div><br></div><div>From what I can see, the data: URL isn't handled by the Blender 4.4 importer, but perhaps someone could look and suggest a patch?</div><div><br></div><div>Thanks,</div><div><br></div><div>John</div></div>
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