cbullard at hiwaay.net
Thu Apr 23 14:01:07 PDT 2009
Oy vey... not enough time in the day.
Surak is right: apples and oranges.
Ok, then, what would an X3D scene look that with this API?
From: Tony Parisi [mailto:tparisi at vivaty.com]
Sent: Thursday, April 23, 2009 11:06 AM
To: Len Bullard; John Carlson; X3D Graphics public mailing list
>From a friend:
_This is what it takes to do a single, Phong-shaded sphere in O3D_
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