[X3D-Public] Test X3DOM: Firefox Newbie
cbullard at hiwaay.net
cbullard at hiwaay.net
Fri Dec 18 12:37:05 PST 2009
Thanks Yvonne. Did that which is what I meant by webGL set to true. No joy.
BTW: This machine is running Vista. I will try this at home with a
newer machine running XP over the weekend. I've a number of models
from the early VRML2.0 worlds that are built with primitives and I can
use to test X3DOM.
Thanks again!
len
Quoting "Yvonne Jung" <yvonne.jung at zgdv.de>:
> Yes, you still need to enable WebGL. Type about:config in the address bar,
> then search for webgl and change the value of webgl.enabled_for_all_sites to
> true.
>
> Bye
> Yvonne
>
>
> Am Fr, 18.12.2009, 21:09, schrieb cbullard at hiwaay.net:
>> When running the Windows build with webGL set to true:
>>
>> ERROR: No 3D context found...INFO: setupContext: canvas=[object
>> HTMLCanvasElement]INFO: Initializing X3DCanvas for
>> [x3dom-spheres-canvas]INFO: Creating canvas for X3D element...INFO:
>> Found 1 X3D nodes...
>>
>> Is there something else I should have installed along with Minefield's
>> nightly build?
>>
>> len
>>
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>
>
> ---
> Yvonne Jung
> Fraunhofer-IGD | Tel.: ++49-6151-155-290
> Fraunhoferstr. 5 | Fax.: ++49-6151-155-196
> 64283 Darmstadt | email: yvonne.jung at igd.fraunhofer.de
> Germany | http://www.igd.fhg.de/igd-a4
>
>
>
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