[X3D-Public] Attaching objects to the camera to form a HUD

Tom Sparks tom_a_sparks at yahoo.com.au
Tue May 5 01:57:25 PDT 2009

there are others here a starter


--- On Tue, 5/5/09, Paul Richards <paul.richards at gmail.com> wrote:

From: Paul Richards <paul.richards at gmail.com>
Subject: [X3D-Public] Attaching objects to the camera to form a HUD
To: x3d-public at web3d.org
Received: Tuesday, 5 May, 2009, 6:33 PM

I'm using X3D to visualise some scientific data.  I'd like to create a
legend which is always in the same position on the screen, so in other
words it must be attached to the "windscreen" or HUD of the viewer.

Is there a way to specify coordinates in "eye space" rather than "global space"?

Paul Richards

X3D-Public mailing list
X3D-Public at web3d.org

      Yahoo!7 recommends that you update your browser to the new Internet Explorer 8.Get it now.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20090505/9913e583/attachment.html>

More information about the X3D-Public mailing list