[X3D-Public] Shader programming and URLs in X3D
John A. Stewart
alex.stewart at crc.ca
Thu May 14 10:28:25 PDT 2009
Hi Johannes;
> The rule and code is very simple: Single line is URL and external.
> (What a "single line"
> is depends on the encoding) and multiple lines are shader code in
> the x3d file.
So, is the following code "valid" or not?
ShaderProgram {
type "VERTEX"
url "void main() { gl_Position = ftransform(); }"
.....
-----------------------------------------------------------
John A. Stewart
Team Leader: Networked Virtual Reality
alex.stewart at crc.ca
Network Systems and Technologies -
Systemes et technologies des reseaux
Communications Research Centre Canada |
Centre de recherches sur les communications Canada
3701 Carling Ave. | 3701, avenue Carling
PO Box 11490, Station H | CP 11490, succursale H
Ottawa ON K2H 8S2 | Ottawa (Ontario) K2H 8S2
http://www.crc.ca
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