[X3D-Public] XMPP ( DIS-XML ) implementation.
Russ Kinter
pyth7 at verizon.net
Thu Dec 2 16:31:00 PST 2010
> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org]
> On Behalf Of Don Brutzman
> Sent: Thursday, December 02, 2010 5:11 PM
> To: Sven-Erik Tiberg
> Cc: Don McGregor; Jose Romero Miret; x3d-public at web3d.org; Kenneth Bodin;
> SAVAGE; WANE Sam O
> Subject: Re: [X3D-Public] XMPP ( DIS-XML ) implementation.
>
> cc: Don McGregor, Savage research group
> It would be good to get a second DIS implementation going for X3D players,
> perhaps in FreeWrl/FreeX3D. If anyone implementing in a closed codebase
> (InstantReality, BS Contact, Octaga Player) wants some help or has
> questions,
> we are keen to assist.
I am not on the Instant Reality development team, but Instant Player's
implementation of EspduTransform seems to be only an interface at the
moment.
http://doc.instantreality.org/documentation/nodetype/EspduTransform/
Prehaps the EspduTransform Node can be duplicated using Java and Instant
Player's considerable EAI capabilities?
Russ Kinter
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