[X3D-Public] new version of X3D-Edit: support for shader component

Jimmy jimmy.chaw at gmail.com
Mon Feb 1 22:35:07 PST 2010


Everybody will appreciate for your hard working on x3d and x3d-edit.



On Tue, Feb 2, 2010 at 1:59 PM, Don Brutzman <brutzman at nps.edu> wrote:
> X3D-Edit is an open-source Extensible 3D (X3D) Graphics authoring tool for
> simple error-free editing, authoring and validation of X3D scenes.
>
> We are happy to announce a new version of X3D-Edit that includes support for
> the X3D shader component.  Available at
>
>        https://savage.nps.edu/X3D-Edit
>
> Of note is that there are no public Web3D examples available for testing
> shader code.  Jeff Malnick and I will be working on encoding, testing and
> checkin in any shader scenes that people want to send.  All contributions
> are welcome.
>
> Of related interest:  X3D component support for the many components
> in X3D version 3.2 are documented for 4 different authoring tools at
> http://www.web3d.org/x3d/wiki/index.php/Tool_support_for_X3D_components
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270   MOVES Institute, Monterey CA 93943-5000 USA  work
> +1.831.656.2149
> X3D, virtual worlds, underwater robots, XMSF
>  http://web.nps.navy.mil/~brutzman
>
>
> _______________________________________________
> X3D-Public mailing list
> X3D-Public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>



More information about the X3D-Public mailing list