[X3D-Public] Persistent worlds was RE: Open-Source Multi-User
Don Brutzman
brutzman at nps.edu
Thu Feb 4 00:22:13 PST 2010
Please be advised that X3D specification, Xj3D and X3D-Edit include
Distributed Interactive Simulation (DIS) for this kind of traffic.
X3D-Edit has utility panels for packet generation as well as recording
and playing back network traffic, built using the Open-DIS software
distribution (Java, C++ C# and objective C for ipod implementations
are all available at Sourceforge)
https://savage.nps.edu/X3D-Edit/images/DisEspduTestPanelDemo.png
https://savage.nps.edu/X3D-Edit/images/DisPlayerRecorderPanel.png
https://savage.nps.edu/X3D-Edit/Open-DIS-flyer.pdf
http://sourceforge.net/projects/open-dis/
http://www.web3d.org/x3d/specifications/ISO-IEC-19775-1.2-X3D-AbstractSpecification/Part01/components/dis.html
We would be very happy to advise other browser companies on how to
integrate these open-source codebases in their tools and products.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270 MOVES Institute, Monterey CA 93943-5000 USA work +1.831.656.2149
X3D, virtual worlds, underwater robots, XMSF http://web.nps.navy.mil/~brutzman
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