[X3D-Public] ECMAScript / JavaScript Book

Joe D Williams joedwil at earthlink.net
Wed Feb 17 10:11:11 PST 2010


Hi All,

I have some examples and sort of tutorials to show but first how about 
me (re)introducing this set of links:

From

http://www.hypermultimedia.com/acontents.htm

go to X3D API here:

http://www.hypermultimedia.com/x3d/Quick/NodesIDLIndex.htm

then get to here for SAI Abstract Quick Reference and link to ISO 
standard

http://www.hypermultimedia.com/x3d/Quick/SAIABSDEFS.htm

and to here for ecmascript interfaces and link to current ISO 
standard.

http://www.hypermultimedia.com/x3d/Quick/SAIDEFS.htm

I think the idea of a quick reference is important so please feedback 
any comments on the approach I have taken to provide this memory aid 
that assumes some prior learning about the SAi has taken place, like 
being somewhat familiar with the standard.  Also, maybe comparison 
between the abstract and ecmascript standards and what should be this 
short extraction of the key info for the quick ref might help expose 
inconsistencies or shortcomings.

btw, If you can understand the script example(s) in this wiki entry,
http://web3d.org/x3d/wiki/index.php/About_the_X3D/VRML_ROUTE_statement
I think you know practically everything about X3D Script node that you 
need to know
but of course, there is much more.

Thanks to All and Best Regards,
Joe

and of course, the source, compl.lang.javascript

----- Original Message ----- 
From: "Johannes Behr" <johannes.behr at igd.fraunhofer.de>
To: "Dave A" <dave at realmofconcepts.com>
Cc: <x3d-public at web3d.org>; "Don Brutzman" <brutzman at nps.edu>
Sent: Wednesday, February 17, 2010 8:59 AM
Subject: Re: [X3D-Public] ECMAScript / JavaScript Book



On 15 Feb 2010, at 20:49, Dave A wrote:

> What would really be helpful is a page, perhaps a Wiki? where 
> different x3d implementors
> can post (perhaps in a tabular form) which parts of that spec they 
> support, and what
> extensions if any they have provided. Scripts in Vivaty won't run in 
> Contact and vice versa,
> for example, due to such differences.

Well, at least for InstantReality there is the SAI-Javascript 
documentation online:

http://www.instantreality.org/apidocs/scripting/javascript/index.html

Lists for every function/object if it is SAI or Avalon (=X3D layer if 
instantReality) specific.

regards
johannes


>
> Dave Arendash
>
> Don Brutzman wrote:
>> Tom Sparks wrote:
>>> Are there any Emcascript / Javascript books that you can 
>>> recommend?
>>
>> not a book, but the Ecmascript spec is freely available (and 
>> bundled
>> in X3D-Edit, along with editing support).  this document is handy 
>> for
>> looking up function calls and such, plus it is authoritative 
>> (rather
>> than the many nonstandard variants that have evolved in html 
>> browsers).
>> online at
>>
>> http://www.web3d.org/specifications/Ecma-262.pdf
>>
>> all the best, Don
>
> _______________________________________________
> X3D-Public mailing list
> X3D-Public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org

--
Dr. Johannes Behr
Leiter Projektbereich VR

Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5  |  64283 Darmstadt  |  Germany
Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de  |  www.igd.fraunhofer.de


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