[X3D-Public] Quadric surface

Alan Hudson giles at yumetech.com
Wed Jan 6 19:16:26 PST 2010


Tom Sparks wrote:
> Has anyone done a Quadric surface in X3D?
>
> How can I do a Quadric surface in X3D without using NURBS?
>
> tom_a_sparks
>
>   
calculate points on the surface and use an indexedfaceset to tesselate 
it.  You also approximate it by calculating gridded spot heights and 
filling in an elevationgrid with the calculated values.




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