[X3D-Public] Shaders - Re: Adobe At it Again

Tony Parisi tparisi at gmail.com
Mon Jul 12 10:51:15 PDT 2010


I believe that WebGL is using GLSL for its shading language. But I'm not
sure which flavor/profile/subset whatever. When I find out I'll report, I
have suddenly developed an urgent curiosity about WebGL.



On Mon, Jul 12, 2010 at 6:12 AM, John A. Stewart <alex.stewart at crc.ca>wrote:

>
> >
> > What about shading languages?  What's the web3D shading language?
>
> John;
>
> There were 3 shading languages that were popular; all 3 went into the spec.
> NVidias one (Cg) is, IMHO, dead.
>
> FreeWRL supports GLSL - the OpenGL Shader language.
>
> IIRC, BitManagement supports the Microsoft Shader language (which, as a
> sign of age I forget the name of at the moment)
>
> I think, in my little opinion, that the world is moving to GLSL. Certainly,
> it is platform independent.
>
> Of course, GLSL is, like many things, in flux.... which is a course in
> itself.
>
> -----------------------------------------------------------
> John A. Stewart
> alex.stewart at crc.ca
>
> Network Systems and Technologies -
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-- 
Tony Parisi                             tparisi at gmail.com
CTO at Large                         415.902.8002
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