[X3D-Public] Adobe At it Again

Johannes Behr johannes.behr at igd.fraunhofer.de
Thu Jul 15 09:32:24 PDT 2010


On 12 Jul 2010, at 00:47, John Carlson wrote:

> It looks like all the vendors are actively pursuing hardware/graphics acceleration for the browsers.  I'm not sure why this wasn't done from the beginning--perhaps there wasn't a strong standard.

Well. They funny thing is, that they actually use a 15 year old standard: OpenGL.

> 
> What about shading languages?  What's the web3D shading language?

The Web3D shading component does not require a specific language. 
Browser support GLSL, HLSL and/or CG.

regards
johannes

> 
> John
> On Jul 10, 2010, at 9:14 PM, Tom Sparks wrote:
> 
>> --- On Sun, 11/7/10, Dave A <dave at realmofconcepts.com> wrote:
>>> I hope PaperVision gets something out
>>> of it
>> 
>> looks like were are back to square one again
>> every company have its own standard for web3d
>> 
>> khronos's/Mozilla Foundation's webGL
>> Google's O3D (now build on top of webGL)
>> Web3D Consortium's X3D
>> flash's ????
>> 
>> I hope X3D becomes the path for HTML/XHTML authors
>> while webGL becomes the path for openGL developers 
>> and X3D is build on top of webGL
>> 
>> tom sparks
>> 
>> 
>> 
>> 
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> 
> 
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--
Dr. Johannes Behr
Leiter Projektbereich VR

Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5  |  64283 Darmstadt  |  Germany
Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de  |  www.igd.fraunhofer.de




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