[X3D-Public] A newbie question - how x3d handles the Levels of Detail (LoD) for 3D models

Richard F. Puk puk at igraphics.com
Mon May 3 13:11:57 PDT 2010


Hi, Aung --

You can find the LOD node in the Navigation component. If you application is
geospatially related, there is also a GeoLOD node described in the
Geospatial component. You can find the specifications on the Web3D
Consortium web site.

  -- Dick

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> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-
> bounces at web3d.org] On Behalf Of AKS
> Sent: Monday, May 03, 2010 12:55 PM
> To: x3d-public at web3d.org
> Subject: [X3D-Public] A newbie question - how x3d handles the Levels of
> Detail (LoD) for 3D models
> 
> Hi X3Ders
> 
> I have started learning about x3d and I would like to know how
> can x3d handle the Levels of Detail (LoD) for the 3D models.
> 
> In the case of Keyhole Markup Language (XML for Google Earth),
> <Lod> in kml file can make the KML parser (Google Earth) knows
> whether to hide or render the image. Can anyone give me pointers
> where to look up info for tat dynamic scaling of 3D images in X3D?
> Thanks!
> 
> Rgds
> 
> Aung
> 
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