[X3D-Public] Does anyone export per-vertex normals?
Timm Drevensek
Timm.Drevensek at igd.fraunhofer.de
Mon Feb 14 07:46:27 PST 2011
Hi,
you might also try our "instantExport" Exporter for 3dsmax:
http://www.instantreality.org/downloads/dailybuild/?dir=/InstantExport
I believe to remember that we implemented normal per vertex too.
Greetings
Timm
> -----Original Message-----
> From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org] On Behalf Of dave at realmofconcepts.com
> Sent: Donnerstag, 10. Februar 2011 22:32
> To: x3d-public at web3d.org
> Subject: [X3D-Public] Does anyone export per-vertex normals?
>
> I'm looking for examples of per-vertex normals on IFS's. Does anyone know of a tool which export these? Is there a documented
> algorithm for how this should be done, especially regarding vertex splitting, smoothing, etc.?
>
> Thanks
>
> Dave A.
>
>
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