[X3D-Public] Fwd: Re: [X3D] X3D HTML5 meeting discussions:Declarative 3D interest group at W3C

Johannes Behr johannes.behr at igd.fraunhofer.de
Thu Jan 6 14:49:22 PST 2011


Sorry, the second paper link was wrong:
Update: http://www.x3dom.org/x3dom/paper/2010-x3dom-web3d.pdf

best regards,
Johannes

On 6 Jan 2011, at 23:42, Johannes Behr wrote:

> Hi,
> 
>>> I believe you misunderstood some basic pricibles. Both
>>> systems
>>> have WebGL and Native implementations. XFlow is a (not yet
>> 
>> 
>> According to x3dom.org there is "native WebGL support" but
>> that is still WebGL. No? Please enlighten me on that meaning
>> if you can; I am only aware of one version of X3DOM. 
> 
> The first version was a native C++ implementation from 2008/2009 and was a patched mozialla UA (http://www.x3dom.org/x3dom/paper/2009-x3dom-web3d.pdf)
> The system evolved over the time and uses now a JS-layer as thin frontend which supports native, X3D-SAI or WebGL as driving backend (http://www.x3dom.org/x3dom/paper/2009-x3dom-web3d.pdf )
> 
> An updated version of the fallback model can be found on the web-page: 
> http://www.x3dom.org/wp-content/uploads/2009/10/x3dom-fallback-Release-1.1.png
> 
> There are now two native implementation. The iOS/WebKit based version mostly used for AR
> and the InstantReality-Plugin which can be used as X3D-SAI backend for x3dom
> 
> http://www.instantreality.org/
> 
> You can e.g. download an dailybuild of the Wn32 Version of the instantReality system,
> install and register the ActiveX-plugin to get every X3DOM application (with some limitations)
> running inside of Internet Explorer. All this without changing a single line of your content.
> 
> best regards
> johannes
> 
> 
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--
Dr. Johannes Behr
Leiter Projektbereich VR

Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5  |  64283 Darmstadt  |  Germany
Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de  |  www.igd.fraunhofer.de




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