[X3D-Public] Fwd: Re: [X3D] X3D HTML5 meeting discussions:Declarative 3D interest group at W3C

Johannes Behr johannes.behr at igd.fraunhofer.de
Thu Jan 6 15:26:34 PST 2011


On 7 Jan 2011, at 00:04, GLG wrote:

> 
> 
>> You can e.g. download an dailybuild of the Wn32 Version of
>> the instantReality system,
>> install and register the ActiveX-plugin to get every X3DOM
>> application (with some limitations)
>> running inside of Internet Explorer. All this without
>> changing a single line of your content.
> 
> In years, I have never seen a plugin other than BS Contact
> stable enough to run my humongous content, so I stopped
> trying. :|

It's about the x3dom content. Not x3d or vrml data. 
the x3dom-system just utilizes the plugin internally.

best regards
johannes

> 
> 
>> -----Original Message-----
>> From: Johannes Behr
>> [mailto:johannes.behr at igd.fraunhofer.de]
>> Sent: Thursday, January 06, 2011 5:42 PM
>> To: info at 3dnetproductions.com
>> Cc: 'Chris Marrin'; 'Philipp Slusallek'; 'Joe D Williams';
>> 'Len Bullard'; x3d-public at web3d.org
>> Subject: Re: [X3D-Public] Fwd: Re: [X3D] X3D HTML5 meeting
>> discussions:Declarative 3D interest group at W3C
>> 
>> Hi,
>> 
>>>> I believe you misunderstood some basic pricibles. Both
>>>> systems
>>>> have WebGL and Native implementations. XFlow is a (not
>> yet
>>> 
>>> 
>>> According to x3dom.org there is "native WebGL support"
>> but
>>> that is still WebGL. No? Please enlighten me on that
>> meaning
>>> if you can; I am only aware of one version of X3DOM.
>> 
>> The first version was a native C++ implementation from
>> 2008/2009 and was a patched mozialla UA
>> (http://www.x3dom.org/x3dom/paper/2009-x3dom-web3d.pdf)
>> The system evolved over the time and uses now a JS-layer as
>> thin frontend which supports native, X3D-SAI or WebGL as
>> driving backend (http://www.x3dom.org/x3dom/paper/2009-
>> x3dom-web3d.pdf )
>> 
>> An updated version of the fallback model can be found on
>> the web-page:
>> http://www.x3dom.org/wp-content/uploads/2009/10/x3dom-
>> fallback-Release-1.1.png
>> 
>> There are now two native implementation. The iOS/WebKit
>> based version mostly used for AR
>> and the InstantReality-Plugin which can be used as X3D-SAI
>> backend for x3dom
>> 
>> http://www.instantreality.org/
>> 
>> You can e.g. download an dailybuild of the Wn32 Version of
>> the instantReality system,
>> install and register the ActiveX-plugin to get every X3DOM
>> application (with some limitations)
>> running inside of Internet Explorer. All this without
>> changing a single line of your content.
>> 
>> best regards
>> johannes
> 
> 

--
Dr. Johannes Behr
Leiter Projektbereich VR

Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5  |  64283 Darmstadt  |  Germany
Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de  |  www.igd.fraunhofer.de




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