[X3D-Public] INFO: InstantReality 2.0 Release

Johannes Behr johannes.behr at igd.fraunhofer.de
Mon Jan 31 07:16:39 PST 2011


Dear InstantReality-User and everyone else,

after (a way to long) beta period of three years the development process is now at a point where we finally release the official version 2.0:

http://www.instantreality.org/downloads/

Besides major and minor bugfixes this release includes also some new features,  which were added since Beta7. There is also a new online section that provides examples for some of these new features.

http://www.instantreality.org/examples/

_New Base Features_:

Realtime texture-compression to improve cluster-rendering (e.g. for movies)
SAI plugins now support DOM access for X3DOM (www.x3dom.org)
New download/ creation manager which creates a context in parallel – used in Inline and GeoLOD nodes
New W3C XMLHttpRequest object in JavaScript
New and much easier license installation process with user.irlicense mime-types

_New Nodes_

Geospatial: GeoPositionInterpolator, GeoProximitySensor, GeoElevationGrid, GeoLOD, GeoOrigin, GeoTouchSensor, GeoMetadata, GeoViewpoint, GeoLocation, GeoCoordinate
TreeSensor: BboxSensor2D
Geometry3D: SphericalHarmonics
Shader: SurfaceShader, CommonSurfaceShader, SurfaceShaderTexture

_New Devices_:

Replaced Wii backend with a new implementation that has improved support for buttons, accelerometer, IR cmera, board, event rumble and LED output.
SHORE-FaceTracker: integrated Fraunhofer IIS – SHORE FaceDetector
TUIO-backend: InstantIO TUIO 1.1 device support for receiving 2D, 2.5D, 3D udp packages.
NI-Backend: Microsoft Kinect and other OpenNI compatible devices supporting camera color and depth frames, skeleton tracking, user and gesture recognition.

_Improved Base Features_:

Large-Scene rendering performance: New hierarchic small feature culler (check Environment.smallFeatureCullingMode)

BUILDS:

We provide 32/64-bit builds for Windows and the major Linux-distributions and Universal-Builds for Mac.

__IMPORTENT INFORMATION FOR IO-PLUGIN DEVELOPER__

This release uses now VisualStudio 2008 on Windows. Please recompile/relink you C++ Plugins for the IO-Subsystem.

Any further information can be found on the web-page:

www.instantreality.org

best regards
johannes behr


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