[X3D-Public] Sensors: PlaneSensor XYZ and combined Sensors

Dave A dave at realmofconcepts.com
Tue Jul 26 14:50:20 PDT 2011


While at it, I've been in need of a way to orient them such that I'm 
always dragging in the plane of the screen, such that up/down on screen 
is Y in world (assuming I'm facing normally), and X drags on the XZ 
plane depending on rotation. And should be arbitrary orientation.

On 7/26/2011 2:32 PM, Dark Before Dawn wrote:
> Hi guys,
> is there a way to combine two planesensors to achive a dragging 
> behaviour in XZ plane and also +-Y direction? My current 
> implementation uses rotations to switch between XZ movement and Y 
> movement.
>
> I also wonder if there is a way to combine multiple sensors like a 
> planesensor to drag objects around and a sphere sensor to rotate the 
> same object? While writing this mail I perceived that touchsensor 
> toggles could be an option.
> Cheers Darky
>
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