[X3D-Public] VRML models - was Re: Octaga?

Dave A dave at realmofconcepts.com
Thu May 5 10:31:41 PDT 2011


Have you tried Contact for Mac?
-- 
Sent from my Android phone with K-9 Mail. Please excuse my brevity.

Richard Kennaway <jrk at cmp.uea.ac.uk> wrote:

At 17:05 +0100 5/5/11, John Stewart wrote: >Richard; > > > Does anyone know what became of the Octaga VRML viewer? The last >trace of octaga.com on the Internet Archive is from October 2009, >and I can't find any trace of who they were on Google. Has their >code simply vanished? Octaga is the only VRML viewer for the Mac >that is able to display the VRML that I generate, but every OS >upgrade puts it at risk. > >I don't know what happened to Octaga; I hope my buddy Espen from >Octaga is well employed, and that they have just shifted focus. > >Remind me - why doesn't FreeWRL work for your data again? I was never able to work that out -- it would just crash or hang FreeWRL. I was able to whittle my 1MB of VRML down to very small and simple examples that would fail, but there wasn't any pattern to the failures. Despite a few bug fixes to FreeWRL I was never able to get close to being able to use it. My VRML files contain about 3700 lines of heavily scripted and interdependent PROTOs,
9000 lines defining a fully articulated H-Anim stick figure, and a varying amount of animation data driving it. My VRML didn't work perfectly in Octaga at first, but it got close enough that I was able to track down and fix what Octaga couldn't cope with. It also works in Contact on a PC, but doing my program development on a Mac is a lot more convenient. If anyone wants a torture test for their VRML viewer (I haven't made the jump to X3D yet), there's a 0.8MB example at http://www.cmp.uea.ac.uk/~jrk/distribution/TestSuccessiveFingers.wrl, and a screen shot at http://www.cmp.uea.ac.uk/~jrk/distribution/TestSuccessiveFingers.png I generate these files for prototyping animations. The production environment that uses my animation generator doesn't involve VRML at all. The current version of FreeWRL doesn't crash on this example, but just renders an empty scene with the correct background colour. -- Richard Kennaway, jrk at cmp.uea.ac.uk, http://www.cmp.uea.ac.uk/~jrk/ School of Computing
Sciences, University of East Anglia, Norwich NR4 7TJ, U.K._____________________________________________
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