[X3D-Public] comments anyone?

John F. Richardson richards at spawar.navy.mil
Wed May 11 13:12:16 PDT 2011


Hello,

Who is the head of WebGL development/implementation for Apple?

John F. Richardson

-----Original Message-----
From: x3d-public-bounces at web3d.org [mailto:x3d-public-bounces at web3d.org] On
Behalf Of John Stewart
Sent: Wednesday, May 11, 2011 6:39 AM
To: John Carlson
Cc: x3d-public at web3d.org mailing list
Subject: Re: [X3D-Public] comments anyone?

John;

On 2011-05-11, at 1:33 AM, John Carlson wrote:

>
http://tech.slashdot.org/story/11/05/10/191259/WebGL-Poses-New-Security-Prob
lems

Back when my job entailed lots of X3D stuff, I brought this up with WebGL
proponents in the HTML5 WG of the W3C.

The answer was that WebGL checks shaders for validity and thus, for
instance, a denial of service attack, is not possible.


My thoughts at the time were "yeah, right".  About the only way I am able to
crash OSX or put it into mandatory shutdown mode is to write OpenGL/shader
code.  


I still firmly believe that the abstraction above hardware gives X3D
incredible strength; we just, somehow need that 15 second sound byte out to
the world.


John A. Stewart.


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