[X3D-Public] When will see Kinect + X3D input? Soon? Here's Kinect + World of Warcraft

Sven-Erik Tiberg Sven-Erik.Tiberg at ltu.se
Thu Nov 17 01:50:34 PST 2011


The newly relesed Kinect SDK http://kinectforwindows.org/ seems interesting, but how to connect it to a X3D sceen.

Maybee trough some NetworkSensorNode using some protocol and JScript using libs from http://strophe.im/, or a C++ based X3Dbrowser but then it's limited to that browser.

This will give body gesture control, could it be possible to add OpenCV based code to add hand/finger control.

And can we use "brain position feedback control" to on the fly calibrate positions and will it introduse brain fatigue.



Just some thoughts.



/Sven-Erik



________________________________
From: x3d-public-bounces at web3d.org [x3d-public-bounces at web3d.org] on behalf of Damon H [web3dstudent at gmail.com]
Sent: Wednesday, December 29, 2010 11:28 PM
To: John Carlson
Cc: X3D Graphics public mailing list
Subject: Re: [X3D-Public] When will see Kinect + X3D input? Soon? Here's Kinect + World of Warcraft

This is a step in the right direction.
Microsoft XBox 360 Kinect preview for X3D applications
http://www.youtube.com/watch?v=pNxoPKj5tVs


On Wed, Dec 29, 2010 at 2:22 PM, John Carlson <john.carlson3 at sbcglobal.net<mailto:john.carlson3 at sbcglobal.net>> wrote:
http://www.youtube.com/watch?v=62wj8eJ0FHw

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