[X3D-Public] X3D-Edit update: volume visualization and Texturing3D components

Don Brutzman brutzman at nps.edu
Mon Nov 21 12:55:17 PST 2011


X3D-Edit is an open-source Extensible 3D (X3D) Graphics authoring tool for
simple error-free editing, authoring and validation of X3D scenes. 
Available for all platforms at https://savage.nps.edu/X3D-Edit
    
I'm pleased to announce an updated X3D-Edit release with beta support
for volume visualization and Texturing3D components.

- Volume Visualization (X3D v3.3 final draft under ISO review)
    41.4.1 BlendedVolumeStyle
    41.4.2 BoundaryEnhancementVolumeStyle
    41.4.3 CartoonVolumeStyle
    41.4.4 ComposedVolumeStyle
    41.4.5 EdgeEnhancementVolumeStyle
    41.4.6 IsoSurfaceVolumeData
    41.4.7 OpacityMapVolumeStyle
    41.4.8 ProjectionVolumeStyle
    41.4.9 SegmentedVolumeData
    41.4.10 ShadedVolumeStyle
    41.4.11 SilhouetteEnhancementVolumeStyle
    41.4.12 ToneMappedVolumeStyle
    41.4.13 VolumeData

- Texturing3D component
    33.4.1 ComposedTexture3D
    33.4.2 ImageTexture3D
    33.4.3 PixelTexture3D
    33.4.4 TextureCoordinate3D
    33.4.5 TextureCoordinate4D
    33.4.7 TextureTransform3D

We are trying to provide good support for the Medical Working Group with
this release.  More work is needed to build and check vol-vis examples.

Since X3D v3.3 schema/DTD validation and the <unit> statement is included,
this puts us pretty close to full support for X3D v3.3 additions.  Other
improvements in this release include hints for contained node children
in panels and help-system updates.  Prompts and tooltips are also provided
for containerField values and helpful DEF names.

TODO
- author tooltips for these new nodes and fields
- 33.4.6 TextureTransformMatrix3D node
- collect and test example scenes (contributions welcome)
- add representative scenes to X3D Basic Examples Archive under
	open-source license in public version control
- Support for several more components:  Particle Systems, Shaders,
	Followers, CubeMap, Layering/Layout, and Picking Sensor nodes.

Feedback and comments are always welcome.  Have fun with X3D!

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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