[X3D-Public] X3D-Public Digest, Vol 29, Issue 24

Eduardo de Lucena Falcao eduardolfalcao at gmail.com
Tue Sep 13 13:43:12 PDT 2011


How do I proceed to contribute developing to Xj3D?

My (simple but interesting) suggestions for any newer version:
* passive stereoscopy (red/blue), with runtime control
* scroll the head of the user when scrolling the mouse, in the walk mode
* the possibility of displaying a simple avatar...

* i don't know if xj3d already supports shading, water simulation, volume
rendering, and ray-tracing..

Best Regards.

2011/8/31 <x3d-public-request at web3d.org>

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> Today's Topics:
>
>   1. X3D to shape file? (Don Brutzman)
>   2. Re: Xj3D teleconference proposal: development branch      merging
>      (Don Brutzman)
>   3. X3D-Edit update: support for version 3.3 validation       and
>      <unit> statement (Don Brutzman)
>   4. Re: Why use document technology for saving a 3D world?
>      (John Carlson)
>   5. (no subject) (o.akinwusi at bradford.ac.uk)
>
>
> ---------- Mensagem encaminhada ----------
> From: Don Brutzman <brutzman at nps.edu>
> To: X3D Graphics public mailing list <x3d-public at web3d.org>
> Date: Tue, 30 Aug 2011 13:41:20 -0700
> Subject: [X3D-Public] X3D to shape file?
> Wondering if anyone has done an open-source converter for
> ESRI Shape files to X3D?
>
> There are a bunch of converters listed on the X3D Resources page,
> including some excellent commercial products such as Okino Polytrans.
>
> http://www.web3d.org/x3d/content/examples/X3dResources.html#Conversions
> http://www.okino.com/conv/conv.htm
>
> p.s. Also found this on the Oracle site, not clear if it is open source.
> Would be interesting if this was hooked up to Xj3D perhaps.  We could
> then integrate it into X3D-Edit.  Not clear if the following converter
> is open source or not; probably not, appears to be part of the
> Oracle database distribution.
>
> JAVA SHAPEFILE CONVERTER
>
> http://www.oracle.com/technetwork/database/enterprise-edition/downloads/jsfconvert-readme-129638.pdf
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br      brutzman at nps.edu
> Watkins 270   MOVES Institute, Monterey CA 93943-5000 USA  +1.831.656.2149
> X3D, virtual worlds, underwater robots     http://faculty.nps.edu/brutzman
>
>
>
>
> ---------- Mensagem encaminhada ----------
> From: Don Brutzman <brutzman at nps.edu>
> To: "Source at Web3d. Org" <source at web3d.org>, X3D Graphics public mailing
> list <x3d-public at web3d.org>
> Date: Tue, 30 Aug 2011 14:00:24 -0700
> Subject: Re: [X3D-Public] Xj3D teleconference proposal: development branch
> merging
> Advance notice:  we are combining forces on efforts to improve Xj3D.
> There will be an initial call this week on the Web3D teleconference
> line to follow up on SIGGRAPH discussions on the following topics:
>
> - merging VT and PartDB code with NPS branch to form a development branch
> - identifying improvements and needs
> - examining example unit tests to help inform future changes
> - encouraging greater participation
> - preparing for a move to SourceForge or GitHub by end of year
>
> Planned time:
>
> Thursday 1 September 1500 pacific, 1800 eastern, which equals
> Friday 2 September 0700 in Korea
>
> We will post minutes afterward to the source & x3d-public mailing lists.
>
> If you are already coding on the Xj3D source, or want to, please
> join us.  This meeting is about choreographing the initial merger
> of contributions, future calls will occur that are focused on how
> others can best engage and contribute.  Looking forward to continued
> progress on all the stellar work accomplished by the Yumetech team.
>
> http://www.xj3d.org
> https://savage.nps.edu/Savage/developers.html#Xj3D
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br      brutzman at nps.edu
> Watkins 270   MOVES Institute, Monterey CA 93943-5000 USA  +1.831.656.2149
> X3D, virtual worlds, underwater robots     http://faculty.nps.edu/brutzman
>
>
>
>
> ---------- Mensagem encaminhada ----------
> From: Don Brutzman <brutzman at nps.edu>
> To: X3D Graphics public mailing list <x3d-public at web3d.org>
> Date: Tue, 30 Aug 2011 14:42:29 -0700
> Subject: [X3D-Public] X3D-Edit update: support for version 3.3 validation
> and <unit> statement
> We have just released a new version of X3D-Edit that includes
> DTD and Schema validation of X3D version 3.3 scenes.  Also included
> is an editing panel for the new <unit> statement which allows
> per-scene changes to base units for angle, length, force and
> mass.  This editing pane includes an overridable selection
> menu that conveniently offers a large number of common conversion
> factors.  The <unit> capability lets scene data be recorded using
> the original values, with consistent conversion back to baseline
> radians/meters/newtons/kilograms throughout.
>
> X3D-Edit and X3D Schematron are available online as open source.
> https://savage.nps.edu/X3D-Edit
> http://www.web3d.org/x3d/tools/schematron/X3dSchematron.html
>
> Test reports and feedback welcome.
>
> p.s. Over the next month I plan to add custom editing support for each
> of the new volvis nodes.  I will also continue writing quality-assurance
> tests for X3D scenes containing those nodes using the X3D Schematron
> rule set.  It would be good to test these capabilities using the
> medical working group example scenes published by VT.
> https://snoid.sv.vt.edu/medical/X3DVolumes
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br      brutzman at nps.edu
> Watkins 270   MOVES Institute, Monterey CA 93943-5000 USA  +1.831.656.2149
> X3D, virtual worlds, underwater robots     http://faculty.nps.edu/brutzman
>
>
>
>
> ---------- Mensagem encaminhada ----------
> From: John Carlson <john.carlson3 at sbcglobal.net>
> To: "x3d-public at web3d.org mailing list" <x3d-public at web3d.org>
> Date: Tue, 30 Aug 2011 19:58:12 -0700
> Subject: Re: [X3D-Public] Why use document technology for saving a 3D
> world?
> George Carlin on saving the planet
>
> http://www.youtube.com/watch?v=eScDfYzMEEw
>
> John
>
>
>
>
> ---------- Mensagem encaminhada ----------
> From: o.akinwusi at bradford.ac.uk
> To: x3d-public at web3d.org
> Date: Wed, 31 Aug 2011 16:39:50 +0000
> Subject: [X3D-Public] (no subject)
> Hi everyone,
>
> I would like help with a scene I am working on. I am trying to add a HUD to
> my scene but my HUD is not following the camera. It is just static. The
> address of the scene is www.virtualscim.com/VR/sceneTest.x3d
>
> Thanks,
>
> Lola
> Software: vivaty and X3D-edit
> Version: 3.2
> ------------------
>
>
>
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>
>


-- 
Eduardo de Lucena Falcão
Graduando em Ciência da Computação - UFPB
Oracle Certified Professional Java SE 6 Programmer
Laboratório de Tecnologias para o Ensino Virtual e Estatística - LabTEVE
http://edufalcao.wordpress.com/
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