[X3D-Public] 3D in HTML! What a great new idea!

Tony Parisi tparisi at gmail.com
Thu Aug 9 08:52:40 PDT 2012


Joshua

I agree regarding mobile and native. Not prime time for WebGL yet.

I also agree about the revisionism but I am sympathetic: let's not lose
sight that a vast majority of the intended readers of the press release are
a LOT younger than you and me. Um, who *was* that old Paul McCartney lady
that closed out the Olympic Opening Ceremonies, anyway?


On Thu, Aug 9, 2012 at 8:39 AM, Joshua Smith <jesmith at kaon.com> wrote:

> In Mobile, only high-end devices have high-performance 3D graphics
> hardware (and the term "high-performance" is a stretch, as it is nothing
> like high-performance desktop hardware). In particular, you need a genuine
> certified genius to get decent lighting performance out of these things.
> The vast majority of mobile devices in people's hands internationally have
> no 3D hardware to speak of.
>
> Almost no embedded devices have 3D chips. That's just wishful thinking.
>
> As for WebGL, I'm worried about the priorities of the vendors. I've found
> that it is trivially easy to construct scenes which not only kill the
> browser, but take the entire O/S down with them. Google & Mozilla need to
> put protecting end-users higher in their list of priorities, or there is
> going to be a backlash. (And MS is absolutely right about the "attack
> surface" problem.)
>
> We've yet to see WebGL functioning well enough on a mobile device to be a
> viable alternative to native.
>
> And WebGL in the enterprise has a huge hole in it labeled IE (WebGL in
> Enterprise Web Apps? Uh, no. | kaon<http://www.google.com/url?sa=t&rct=j&q=webgl%20enterprise&source=web&cd=1&ved=0CGAQFjAA&url=http://blog.kaon.com/2012/05/11/webgl-in-the-enterprise/&ei=0dgjUKcGyurSAe7IgNAJ&usg=AFQjCNGv0_z2_yWq9xMyTFMRgxUx6cJKnA>
> ).
>
> But the reason I posted this link in the first place is that it reads like
> these guys are just "inventing" VRML or X3D all over again. I can see why
> they might want to revise history, but acting like it never happened saps
> their credibility.
>
> -Joshua
>
> On Aug 9, 2012, at 11:21 AM, Tony Parisi <tparisi at gmail.com> wrote:
>
> I think the statement is pretty accurate at this point. You can't really
> buy a laptop that doesn't have graphics-- at least the Intel shared mem
> type.
>
> I was in BestBuy a couple of days ago and the Samsung ChromeBook I tried
> out had WebGL built-in. No install. Just run it. It was pretty fast, too.
>
> Tony
>
> On Thu, Aug 9, 2012 at 8:18 AM, <cbullard at hiwaay.net> wrote:
>
>> Could use some fact checking.  It's in the realm of "Christopher Columbus
>> was the discoverer of America" quality.
>>
>> "Although almost all PCs, as well as mobile and embedded devices, already
>> contain high-performance 3D graphics hardware to process interactive 3D,
>> it's never made its way onto the web."
>>
>> Nothing robs an effort of credibility as much as over-hyped, easily
>> refuted claims and rewritten history.  If we've learned nothing here on a
>> list representing a community and technology that evidently "never made its
>> way onto the web", surely we've learned that.
>>
>> len
>>
>> Quoting Tony Parisi <tparisi at gmail.com>:
>>
>>  It's a great idea, actually. If Fraunhoffer is involved I would hope it
>>> has
>>> strong roots in VRML/X3D (but with much-need fixes).
>>>
>>> Meantime, prototyping based on WebGL is a great way to prove it.
>>>
>>> My $.02
>>>
>>> Tony
>>>
>>> On Wed, Aug 8, 2012 at 1:58 PM, Joshua Smith <jesmith at kaon.com> wrote:
>>>
>>>
>>>> http://www.tgdaily.com/**software-features/65264-**
>>>> interactive-3d-to-come-to-html<http://www.tgdaily.com/software-features/65264-interactive-3d-to-come-to-html>
>>>>
>>>> What the bejeezes is XML3D?
>>>>
>>>> -Joshua
>>>>
>>>>
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>>>>
>>>>
>>>
>>>
>>> --
>>> Tony Parisi                             tparisi at gmail.com
>>> CTO at Large                         415.902.8002
>>> Skype                                     auradeluxe
>>> Follow me on Twitter!             http://twitter.com/auradeluxe
>>> Read my blog at                     http://www.tonyparisi.com/
>>>
>>> Read my book! *WebGL, Up and Running*
>>> http://shop.oreilly.com/**product/0636920024729.do<http://shop.oreilly.com/product/0636920024729.do>
>>>
>>>
>>
>>
>
>
> --
> Tony Parisi                             tparisi at gmail.com
> CTO at Large                         415.902.8002
> Skype                                     auradeluxe
> Follow me on Twitter!             http://twitter.com/auradeluxe
> Read my blog at                     http://www.tonyparisi.com/
>
> Read my book! *WebGL, Up and Running*
> http://shop.oreilly.com/product/0636920024729.do
>
>
>
>


-- 
Tony Parisi                             tparisi at gmail.com
CTO at Large                         415.902.8002
Skype                                     auradeluxe
Follow me on Twitter!             http://twitter.com/auradeluxe
Read my blog at                     http://www.tonyparisi.com/

Read my book! *WebGL, Up and Running*
http://shop.oreilly.com/product/0636920024729.do
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