[X3D-Public] Why X3D 3.3 changes the default values of beamWidth and cutOffAngle
Michalis Kamburelis
michalis.kambi at gmail.com
Sun Jan 29 03:34:20 PST 2012
Don, Richard: Thanks for the answers, it's good to know that it will be
resolved.
Note that comparing X3D 3.2 and 3.3 SpotLight signatures
(http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/lighting.html#SpotLight
vs
http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/lighting.html
) it seems that swapping the default values for beamWidth and
cutOffAngle is the only change.
Their ranges are always (0,pi/2], which is sensible IMHO and confirmed
by prose "Both beamWidth and cutOffAngle shall be greater than 0.0 and
less than or equal to π/2."
Michalis
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