[X3D-Public] Need good multitexture example
Don Brutzman
brutzman at nps.edu
Wed Apr 24 08:54:06 PDT 2013
Here is Dave's posting in plain text:
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Does anyone have a spec-compliant working example of, say, a simple Bump
Map? In XML format?
The reason I ask is, I have seen all kinds of coding and errors, nothing
working so far.
Ex:
The MultiTextureCoordinate is shown in the spec thus:
texCoord MultiTextureCoordinate {
texCoord [
TextureCoordinate { ... }
TextureCoordinate { ... }
]
}
But the example file I found on the X3D.org site looks like this:
<MultiTextureCoordinate containerField='texCoord'>
<!-- TODO add multiple TextureCoordinate nodes here, match corresponding
MultiTexture children -->
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
</MultiTextureCoordinate>
Note, no containerFields on individual TextureCoordinate elements.
I found this at http://forum.instantreality.org/index.php?topic=417.0
<MultiTextureCoordinate containerField='texCoord'>
<TextureCoordinate containerField='texCoord' point='... '/>
<TextureCoordinate containerField='texCoord' point=' ...'/>
</MultiTextureCoordinate>
(Do not try to reuse the TextureCoordinate node by using DEF/USE, that
also does not work in Instant Player, you have to repeat the
TextureCoordinate node, even if it contains the same coordinates.)
But when I try this in Contact, it gives me errors.
The Bitmanagement Site has an example, but it appears to be broken. I
have Contact installed, but at least in Chrome, it says I need to
install it. I did. BROKEN.
http://www.bitmanagement.com/developer/contact/labs/multitexture.html
Vivaty Studio doesn't even export MultiTextureCoordinates. Just
TextureCoordinates
I'm quite lost
Dave A
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