[X3D-Public] support for .bmp image format, and possibly SVG

Cecile Muller newsletter at wildpeaks.fr
Sun Aug 18 13:19:12 PDT 2013


Hi,


An additional one that might be good to recommend is WebP: like JPEG2000,
it also has a file size advantage over JPEG and PNG and supports metadata,
and it's even already more widely supported in webbrowsers than JPEG2000
afaik.


See you,
Cecile

2013/8/18 Joe D Williams <joedwil at earthlink.net>

> What happened to JPEG2000. Didn't that have some good geo features?
> Joe
>
> ----- Original Message ----- From: "Don Brutzman" <brutzman at nps.edu>
> To: "Dave A" <dave at realmofconcepts.com>
> Cc: "X3D Graphics public mailing list" <x3d-public at web3d.org>
> Sent: Saturday, August 17, 2013 10:45 PM
> Subject: Re: [X3D-Public] support for .bmp image format, and possibly SVG
>
>
>  Thanks for the helpful considerations.
>>
>> To be precise, PNG and JPG image formats are required for an X3D player.
>>
>> http://www.web3d.org/files/**specifications/19775-1/V3.3/**
>> Part01/components/texturing.**html#ImageTexture<http://www.web3d.org/files/specifications/19775-1/V3.3/Part01/components/texturing.html#ImageTexture>
>>
>>> 18.4.1 ImageTexture
>>> Browsers shall support the JPEG (see 2. [JPEG]) and PNG (see ISO/IEC
>>> 15948) image file formats. In addition, browsers may support other image
>>> formats (EXAMPLE  CGM, ISO/IEC 8632) that can be rendered into a 2D image.
>>> Support for the GIF format (see [GIF]) is also recommended (including
>>> transparency).
>>>
>>
>> GIF is currently recommended, but will likely become required since it is
>> so common and no longer encumbered.  That was the only reason it wasn't
>> required in the first place.
>>
>> So, the prior proposal was whether to make BMP a recommended format for
>> X3D player support in the preceding specification section.
>>
>> Also under consideration:  Scalable Vector Graphics (SVG) as a candidate
>> ImageTexture format.  Feedback welcome.
>>
>> p.s. there aren't any sudden moves happening here... X3D v3.4 will take
>> some time to play out.  Meanwhile X3D players are always welcome to add
>> support for any formats they wish.
>>
>> all the best, Don
>> --
>> Don Brutzman  Naval Postgraduate School, Code USW/Br brutzman at nps.edu
>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
>> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/**
>> brutzman <http://faculty.nps.edu/brutzman>
>>
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>
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