[X3D-Public] Fw: future of simulrr.sourceforge.net

Christoph Valentin christoph.valentin at gmx.at
Sun Jul 21 07:03:37 PDT 2013


Hello Don, Hello all

One small update about the SF project as announced in below e-mail.

Source code/running code not yet available, but some more *blah stuff*:

A new PDF "Considerations about the Hello World Scene No.1":
Appendix A contains a description of "far end goals" (SMUOS/C3P)
Chapter 4 contains description of "first step how to get there"

Available at http://smuos.wordpress.com/2013/07/20/yet-another-pdf-yap/

Having fun with X3D :-)

Christoph

> Gesendet: Samstag, 22. Juni 2013 um 11:48 Uhr
> Von: "Christoph Valentin" <christoph.valentin at gmx.at>
> An: "Don Brutzman" <brutzman at nps.edu>
> Cc: "Christian Schoebel" <scoe at brg19.at>, x3d-public at web3d.org
> Betreff: Re: [X3D-Public] Fw:   future of simulrr.sourceforge.net
>
> Hello Don
>
> Thank you for reminding about the DIS component.
>
> Though the idea SMUOS/C3P is not as elaborate as the DIS component by far, I would anyway like to keep you informed about starting a new SF project:
>
> http://smuos.wordpress.com/2013/06/22/smuos-a-new-sourceforge-project/
>
> Currently the project will be focussed on hobby usage, but I would not like to preclude later professional improvement and application, if interest arises.
>
> All the best
> Christoph
>
> > Gesendet: Freitag, 22. März 2013 um 01:32 Uhr
> > Von: "Don Brutzman" <brutzman at nps.edu>
> > An: "Christoph Valentin" <christoph.valentin at gmx.at>
> > Cc: x3d-public at web3d.org, dumenieualainorange <dumenieualain at orange.fr>, "Andreas Schoebel" <andreas.schoebel at tuwien.ac.at>, "Christian Schoebel" <scoe at brg19.at>
> > Betreff: Re: Fw: [X3D-Public]  future of simulrr.sourceforge.net
> >
> > Hello Christoph, thanks for your note.
> >
> > We are currently working on network testing with JSON and Websockets,
> > both for OpenDIS and for other position-related track information.  This
> > involves both client and server codebases.
> >
> > Our development and test plans for April:
> > a. comparison scenes, HTML+OpenDIS+WebGL and HTML+OpenDIS+X3D
> > b. test whether JSON/Websockets usage is possible from within and X3D
> > Script node
> > c. work on BSContact and InstantReality C++ bindings to OpenDIS for
> > EspduTransform
> > d. look at feasibility of X3DOM component for DIS
> >
> > So this is interesting and necessary, but may be less than the broader
> > functionality you might seek for a multiuser system.
> >
> > We will continue to post progress reports whenever we have results that
> > are repeatable and useful to others.
> >
> > all the best, Don
> > --
> > Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
> > Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> > X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
> >
>
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