[X3D-Public] videos of proper animation for example X3D scenes

John Richardson richards at spawar.navy.mil
Mon Mar 4 10:08:00 PST 2013


Hello,

The simplest solution is to provide the videos in the formats that are most
used by each platform. The most usable format for Windows. The most usable
format for UNIX/LINUX and the most usable format for Macintosh.

Definition of most usable: Operating system X will view Video Y ten seconds
after the computer OS is turned on and the video is downloaded from the
web3d consortium websites. No error screens, no other software needed. The
same no other software needed applies to the compression scheme.

I suppose that there can be some cutoff points. Example: only use formats
that are viewable on Windows XP and later or OSX Leopard or later. I don't
know what legacy cut offs apply to UNIX/LINUX versions.

John F. Richardson

-----Original Message-----
From: X3D-Public [mailto:x3d-public-bounces at web3d.org] On Behalf Of Dr.
Johannes Behr
Sent: Sunday, March 03, 2013 1:52 PM
To: Don Brutzman
Cc: X3D Graphics public mailing list
Subject: Re: [X3D-Public] videos of proper animation for example X3D scenes


On 2 Mar 2013, at 21:02, Don Brutzman <brutzman at nps.edu> wrote:

> I would like to begin adding videos to the example archives that show
proper animation for example X3D scenes.
> 
> goal:  improve browser performance and consistency.
> 
> example:
> 	
> http://www.web3d.org/x3d/content/examples/Basic/NURBS/videos/NurbsCurv
> eExample.mov
> 
> wondering: is the .mov format i'm using widely playable for people on
different operating systems?

mov is a quicktime/apple specific container. mkv or mp4 are more widely
used. 
Are there any suggestions for paper material submissions? Those must be
open. Maybe ACM has something up.

best regards
johannes

> 
> file size is a potential concern.  this one is 344KB.  not too bad, maybe
reducible further by working on movie-render settings.
> 
> i will look at whether it makes sense to keep the movies in a different
.zip archive to simplify distribution.  of course we are well into the 21st
century, so bandwidth shouldn't be too bothersome... opinions by
practitioners welcome.
> 
> 
> p.s. For those who like to observe progress on examples step-by-step, you
can subscribe to the x3d-commits mailing list on sourceforge.
> 
> On 3/2/2013 8:30 AM, brutzman at users.sourceforge.net wrote:
>> Revision: 11924
>>           http://x3d.svn.sourceforge.net/x3d/?rev=11924&view=rev
>> Author:   brutzman
>> Date:     2013-03-02 16:30:00 +0000 (Sat, 02 Mar 2013)
>> Log Message:
>> -----------
>> 
>> 
>> Added Paths:
>> -----------
>>     www.web3d.org/x3d/content/examples/Basic/NURBS/videos/
>>     
>> www.web3d.org/x3d/content/examples/Basic/NURBS/videos/NurbsCurveExamp
>> le.mov
>> 
>> Added: 
>> www.web3d.org/x3d/content/examples/Basic/NURBS/videos/NurbsCurveExamp
>> le.mov 
>> ===================================================================
>> (Binary files differ)
>> 
>> 
>> Property changes on: 
>> www.web3d.org/x3d/content/examples/Basic/NURBS/videos/NurbsCurveExamp
>> le.mov 
>> ___________________________________________________________________
>> Added: svn:mime-type
>>    + application/octet-stream
>> 
>> This was sent by the SourceForge.net collaborative development platform,
the world's largest Open Source development site.
>> 
>> 
>> ---------------------------------------------------------------------
>> --------- Everyone hates slow websites. So do we.
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>> for free today:
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>> _______________________________________________
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>> X3d-commits at lists.sourceforge.net
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> 
> all the best, Don
> -- 
> Don Brutzman  Naval Postgraduate School, Code USW/Br
brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
+1.831.656.2149
> X3D graphics, virtual worlds, navy robotics 
> http://faculty.nps.edu/brutzman
> 
> _______________________________________________
> X3D-Public mailing list
> X3D-Public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org

---
Dr. Johannes Behr
Head of Department: Visual Computing System Technologies Fraunhofer-Institut
für Graphische Datenverarbeitung IGD Fraunhoferstr. 5  |  64283 Darmstadt  |
Germany Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr at igd.fraunhofer.de  |  www.igd.fraunhofer.de


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