[X3D-Public] add on to VR multiuser (Network Sensor)

Christoph Valentin christoph.valentin at gmx.at
Fri Sep 20 00:17:31 PDT 2013


Sent after Sven-Erik agreed to forward to X3D-public..............

All the best
Christoph

> Gesendet: Freitag, 20. September 2013 um 00:07 Uhr
> Von: "Christoph Valentin" <christoph.valentin at gmx.at>
> An: "Sven-Erik Tiberg" <Sven-Erik.Tiberg at ltu.se>
> Betreff: Aw: Re: About Smuos and SrrTrains
>
> Hi Sven-Erik
> 
> The whole code is public
>   http://sourceforge.net/projects/simulrr
>   http://sourceforge.net/projects/smuos
> 
> SIMULRR Project:
> Especially the contents of the subdirectories srr/, tmm/, tg/ and concepts/ are public domain (licensed by an LGPL)
> 
> SMUOS Project:
> Contents of the subdirectory sms/ - is LGPL, too (which is "forked" from directory srr/, after SIMULRR project has been stopped).
> 
> Parts of the other content are derived from examples from Bitmanagement's homepage and may be encumbered with 3rd party copyrights!!!!!
> 
> The whole SRR Framework/SMUOS Framework is EXPERIMENTAL - we should improve the network sensor first (see my proposal at http://smuos.files.wordpress.com/2013/06/smuos_03_sema_01.pdf ) and rebase the SRR Framework/SMUOS Framework to the improved network sensor afterwards.
> 
> Alternatively we could only improve the network sensor itself and discard the SRR Framework/SMUOS Framework, just keeping me in the loop for discussions (I guess this would be the easiest for all involved parties). This would leave more space for other ideas.
> 
> The only closed source are the SRR Tools written in Visual Basic for Windows (source code only on my home PC and on backup drive). But SRR Tools are an optional part of the project, not really needed.
> 
> I hope many people will share their ideas and thoughts.
> 
> If you agree, we should forward this e-mail to X3D-public.
> 
> At least please feel free to forward to anybody who you think should be involved.
> 
> All the best 
> Christoph
> 
> > Gesendet: Donnerstag, 19. September 2013 um 20:10 Uhr
> > Von: "Sven-Erik Tiberg" <Sven-Erik.Tiberg at ltu.se>
> > An: "Christoph Valentin" <christoph.valentin at gmx.at>
> > Betreff: Re: About Smuos and SrrTrains
> >
> > Hi Christoph
> > Just a Q. What part of the code are really "secret" for you. The rest can be improved by the group.
> > This group are about sharing knowledge.
> > 
> > :Sven-Erik
> > 
> > Skickat från min iPhone
> > 
> > 19 sep 2013 kl. 18:39 skrev "Christoph Valentin" <christoph.valentin at gmx.at>:
> > 
> > > Dear Friends of Smuos
> > > 
> > > I feel embarrased about my own feelings.
> > > 
> > > On X3D-public we had a discussion about future of X3D multiuser (I hope the discussion will go on) and I did a megalomaniac suggestion.
> > > 
> > > I told Dave Arendash I would offer my hobby projects as contribution to the discussion.
> > > http://www.web3d.org/pipermail/x3d-public_web3d.org/2013-September/002571.html
> > > 
> > > However, I did not mean it in a way that anybody could learn anything from my software or anybody could use this software for any *real* purpose.
> > > 
> > > I just meant, I can take the experiences from my projects and bring those experiences to the discussion on X3D-public.
> > > 
> > > I meant it rather in the sense of John 6:9 "Here is a boy with five small barley loaves and two small fish, but how far will they go among so many?"
> > > 
> > > Funny, we have in SMUOS
> > > 
> > > 5 parts of the base module
> > >   - Simple Scene Controller
> > >   - Module Coordinator
> > >   - Avatar Container (MIDAS object)
> > >   - Carousel Drive (MIDAS Object)
> > >   - Switch A/B (MIDAS Objects)
> > > 
> > > 2 extension modules   
> > >   - Beamer Manager Extension
> > >   - Key Manager Extension
> > > 
> > > Have a nice week
> > > Christoph
> >



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