[X3D-Public] X3DOM 1.6 Released!

Gordon Fisher phi3d at yahoo.com
Thu May 8 13:41:34 PDT 2014



Very cool.  I had been on the site an hour ago, wondering if there was a delay.  And now it's here!
Thank you.


________________________________
 From: "Limper, Max" <max.limper at igd.fraunhofer.de>
To: "x3d-public at web3d.org" <x3d-public at web3d.org> 
Sent: Thursday, May 8, 2014 3:28 PM
Subject: [X3D-Public] X3DOM 1.6 Released!
 


 
Dear X3D community,
the X3DOM team is pleased to announce stable release 1.6 of the X3DOM Library (x3dom.org)!
With version 1.6, we hope to make X3DOM more flexible, stable and well-documented.
These are the most important changes:
	* A completely new documentation portal, available via the link from www.x3dom.org and directly via doc.x3dom.org 
	* Extensive node API documentation resources, including detailed information about all nodes and fields
	* A lot of great, new tutorials, along with a brand-new "Getting Started" guide
	* A first version of the new x3dom examples portal, available at examples.x3dom.org 
	* All former examples from the x3dom repository can now be found at this central example page
	* A fresh re-design of the examples page will be available in the near future
	* Automated nightly testing suite for improved stability and qualitiy assurance, available at testing.x3dom.org 
	* Testing for Chrome and Firefox (Windows 8)
	* Regression test suite, based on script result evaluation and explicit screenshot comparisons
	* Automation and documentation (timeline) for testing process
	* New DOM field interface for more efficient field access, using getFieldValue / setFieldValue and requestFieldRef / releaseFieldRef (documentation: doc.x3dom.org/author/index.html)
	* New onoutputchange event, for easy handling of ROUTE output in JavaScript 
	* can be installed on any node
	* tutorial available at doc.x3dom.org/tutorials/animationInteraction/onoutputchange/index.html
	* Gamma-correct lighting by default 
	* Example and tutorial at doc.x3dom.org/tutorials/lighting/gamma/index.html
	* A new TURNTABLE mode for more intuitive user interaction 
	* Example and tutorial available at doc.x3dom.org/tutorials/animationInteraction/navigation/index.html
	* First version of the pointingDeviceSensor component, including PlaneSensor, TouchSensor and CylinderSensor 
	* Example and tutorial available at doc.x3dom.org/tutorials/animationInteraction/transformations/index.html
	* First version of a new, long-lasting Shape Resource Container and ExternalGeometry node 
	* documentation of progress available www.x3dom.org/src/
	* will be enriched with new features for compression and streaming during development of X3DOM 2.0
	* will replace ImageGeometry, BinaryGeometry and POPGeometry in X3DOM 2.0
	* Instead of permanently linking to the dev version, from now on, we recommend to always use the latest stable release, which is available via the following links: 
	* xwww.x3dom.org/download/x3dom.js
	* www.x3dom.org/x3dom/release/x3dom.js
 
Thanks a lot for all your community support, and for using X3DOM for your 3D graphics applications on the Web!
 
Best Regards,
 
Max & the X3DOM core development team
 
 
--
Dipl.-Inform. Max Limper
Visual Computing System Technologies
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstraße 5 | 64283 Darmstadt
Telefon +49 6151 155-554 |Fax -196
max.limper at igd.fraunhofer.de
 
 
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