[x3d-public] [x3dom-developers] [X3D-Public] x3d to json experiments & links of interest
Cecile Muller
newsletter at wildpeaks.fr
Sun Feb 22 14:05:16 PST 2015
Hi John,
> [..] Cecile's is more like XML
Not to be picky, but XML uses implicit containers (as Kristian also
mentioned) whereas I use explicit like VRML :)
Here I just added the VRML and X3D equivalents for every example, so you
can compare them:
https://github.com/wildpeaks/json-scenegraph/tree/master/examples
Also added a post with more details explaining why I use explicit (although
implicit was a good fit for XML):
https://github.com/wildpeaks/json-scenegraph/issues/7
See you,
Cecile
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