[x3d-public] [x3dom-developers] [X3D-Public] x3d to json experiments & links of interest

Cecile Muller newsletter at wildpeaks.fr
Sun Feb 22 14:05:16 PST 2015


Hi John,


> [..] Cecile's is more like XML

Not to be picky, but XML uses implicit containers (as Kristian also
mentioned) whereas I use explicit like VRML :)

Here I just added the VRML and X3D equivalents for every example, so you
can compare them:
https://github.com/wildpeaks/json-scenegraph/tree/master/examples

Also added a post with more details explaining why I use explicit (although
implicit was a good fit for XML):
https://github.com/wildpeaks/json-scenegraph/issues/7


See you,
Cecile
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