[x3d-public] X3D WG Draft Agenda -- 2015 July 22
Leonard Daly
Leonard.Daly at realism.com
Mon Jul 20 20:53:34 PDT 2015
Our next meeting is on Wednesday, 22 July 2015 at 8:00 AM PDT (GMT-0700).
ALL members of the Web3D Consortium Community (Consortium members +
public) are invited to attend. We use the standard Web3D Conference
phone number. The information is available to Web3D members at
http://www.web3d.org/member/teleconference-information. If you are not a
member, please contact me for details.
This is the draft agenda. If you have any additional topics or details
to add to existing topics, please email me.
Focus: X3D Futures for SIGGRAPH
Regular Members Known Missing: No one
1. Introductions (All)
2. Spec Status (Dick)
2.1. Diagram showing spec document relationships:
2.1.1. Chart with specification relationships
http://www.web3d.org/specifications/X3dSpecificationRelationships.png
http://www.web3d.org/specifications/X3dSpecificationRelationships.pdf
2.2. Editor’s Meeting Report on 19777-1 (ECMAScript Language Binding)
3. Schedule through the September
3.1. Topics (tentative)
3.1.1. 29 July 2015 – SIGGRAPH Planning
3.1.2. 5 August 2015 – SIGGRAPH Planning
3.1.3. 11 August 2015, 3:30pm Room 504 (LACC)
3.1.4. 19 August 2015 – SIGGRAPH Review, SC-24 preparation
3.1.5. 26 August 2015 – TBD (SC-24 meeting)
3.1.6. 2 September 2015 – X3D Futures (V3.4, V4.x, or any topic
related to future specifications)
3.1.7. 9 September 2015 – TBD
3.1.8. 16 September 2015 – TBD
3.1.9. 23 September 2015 – TBD
3.1.10. 30 September 2015 – TBD
4. X3D Futures
4.1. SIGGRAPH in 3- weeks
4.2. Major announcement on X3D V4
4.3. SRC (binary geometry) standard
4.4. Other topics
5. X3D V 4
5.1. A number of significant compatibility issues between X3D and X3DOM
5.2. Pages at URLs below highlight differences between X3D and X3DOM
5.2.1. http://www.web3d.org/specifications/X3dNodeInventoryComparison.xlsx
5.2.2. http://www.web3d.org/specifications/X3dNodeInventoryComparison.pdf
5.2.3. http://realism.com/x3d-tools/Specifications/comparison.php
5.3. Need to determine which nodes (or classes or nodes) are to be
present in X3D V4
5.3.1. Requirements
5.3.1.1. X3D as a whole must support everything in X3D V3.3, except
for nodes or components that are deprecated
5.3.1.2. End result must be implementable and have two implementations
5.3.1.3. May add features and./or profiles that are needed,
documented, and implemented
5.3.2. A new ‘HTML’ profile may overlap with existing profiles and
include nodes and./or fields not in any existing profile.
5.3.3. My causes for concern (not necessarily complete)
5.3.3.1. Script node name conflict
5.3.3.2. DOM Namespaces (includes need for IMPORT/EXPORT)
5.3.3.3. DOM/X3D interaction not using the SAI
5.3.3.4. PROTO and EXTERNPROTO
5.3.3.5. Miscellaneous fields (e.g., url, render)
5.3.3.6. Miscellaneous STATEMENTS (e.g., UNITS)
5.3.3.7. Geometry (Mesh, Extrusion, ElevationGrid, SRC)
5.3.3.8. Appearance (Shaders)
5.3.3.9. Spec-compliant implementations
5.3.4. How to go about creating an HTML profile that can be
documented and implemented by December?
5.4. Source Resource Container (SRC)
5.4.1. A structure for holding geometry that can be directly imported
onto a graphics card
5.4.2. Start on document at
http://realism.com/x3d-tools/Specifications/SRC/
5.4.3. Fraunhofer paper and documentation at http://x3dom.org/src
5.4.4. Is this done as 1 or 2 documents? IOW, are multiple encodings
possible?
5.5. Other topics (from 4.4)
--
*Leonard Daly*
3D Systems & Cloud Consultant
X3D Co-Chair
LA ACM SIGGRAPH Chair
President, Daly Realism - /Creating the Future/
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