[x3d-public] UnityX3D

Franke, Tobias tobias.franke at igd.fraunhofer.de
Thu Jul 23 14:53:28 PDT 2015


Dear friends,

I have finally managed to clean up my little demo I’ve presented at Web3D 2015 and put it online. 

UnityX3D is a script which you can drop into an existing Unity project to export a scene - or parts of it - to X3D. There are a lot of open issues at the moment (simply put, things that are not exportable yet) which need to be addressed, and any contributions are welcome! Scenes can be converted to X3DOM afterwards with aopt from the InstantReality package.

You can find the code here:
https://github.com/thefranke/unityx3d

Cheers

--

Tobias Alexander Franke

Fraunhofer-IGD    | Phone : +49-6151-155-281
Fraunhofer. 5     | eMail : tobias.franke at igd.fraunhofer.de
D-64283 Darmstadt | Web   : http://www.igd.fraunhofer.de/vcst/



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