[x3d-public] UnityX3D

Leonard Daly Leonard.Daly at realism.com
Thu Jul 23 19:53:58 PDT 2015


Tobias,

Are you coming to SIGGRAPH this year? Is this something that you or one 
of your colleagues can present at the X3D BOF?


Leonard Daly



> Dear friends,
>
> I have finally managed to clean up my little demo I’ve presented at Web3D 2015 and put it online.
>
> UnityX3D is a script which you can drop into an existing Unity project to export a scene - or parts of it - to X3D. There are a lot of open issues at the moment (simply put, things that are not exportable yet) which need to be addressed, and any contributions are welcome! Scenes can be converted to X3DOM afterwards with aopt from the InstantReality package.
>
> You can find the code here:
> https://github.com/thefranke/unityx3d
>
> Cheers
>
> --
>
> Tobias Alexander Franke
>
> Fraunhofer-IGD    | Phone : +49-6151-155-281
> Fraunhofer. 5     | eMail : tobias.franke at igd.fraunhofer.de
> D-64283 Darmstadt | Web   : http://www.igd.fraunhofer.de/vcst/
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org


-- 
*Leonard Daly*
3D Systems & Cloud Consultant
X3D Co-Chair
LA ACM SIGGRAPH Chair
President, Daly Realism - /Creating the Future/
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