[x3d-public] UnityX3D

Tobias Alexander Franke tobias.franke at igd.fraunhofer.de
Fri Jul 24 01:32:36 PDT 2015


Hey Dave,

sounds awesome, you seem to have put in quite some work I see. Is the 
code public?

Cheers

On 7/24/2015 9:04 AM, Dave Arendash wrote:
> Hi Tobias,
>
> I have one of these too. Maybe we can combine efforts?
>
> Example output here: http://davearendash.com/webgl/x3dom
>
> Dave A.
>
> Follow me! @thatvrguy
>
> On 7/23/2015 2:53 PM, Franke, Tobias wrote:
>> Dear friends,
>>
>> I have finally managed to clean up my little demo I’ve presented at
>> Web3D 2015 and put it online.
>>
>> UnityX3D is a script which you can drop into an existing Unity project
>> to export a scene - or parts of it - to X3D. There are a lot of open
>> issues at the moment (simply put, things that are not exportable yet)
>> which need to be addressed, and any contributions are welcome! Scenes
>> can be converted to X3DOM afterwards with aopt from the InstantReality
>> package.
>>
>> You can find the code here:
>> https://github.com/thefranke/unityx3d
>>
>> Cheers
>>
>> --
>>
>> Tobias Alexander Franke
>>
>> Fraunhofer-IGD    | Phone : +49-6151-155-281
>> Fraunhofer. 5     | eMail : tobias.franke at igd.fraunhofer.de
>> D-64283 Darmstadt | Web   : http://www.igd.fraunhofer.de/vcst/
>>
>> _______________________________________________
>> x3d-public mailing list
>> x3d-public at web3d.org
>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
>
> _______________________________________________
> x3d-public mailing list
> x3d-public at web3d.org
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org


-- 
Tobias Alexander Franke

Fraunhofer-IGD    | Phone : +49-6151-155-281
Fraunhofer. 5     | eMail : tobias.franke at igd.fraunhofer.de
D-64283 Darmstadt | Web   : http://www.igd.fraunhofer.de/vcst/



More information about the x3d-public mailing list