[x3d-public] WebVR Specification
mitchellwi at google.com
Fri Jun 12 08:28:14 PDT 2015
It's impressive the spec is not very big, maybe even just an extension to
the Viewpoint object. Now specifies two eyes and more ways to determine
On Thu, Jun 11, 2015 at 5:30 PM, Leonard Daly <Leonard.Daly at realism.com>
> Mozilla and Google have started on a WebVR specification at
> I think it is mostly from a h/w perspective. The abstract states: "This
> specification describes support for accessing virtual reality devices,
> including sensors and head-mounted displays on the Web."
> Is this something that needs to be integrated into X3DOM or X3D?
> *Leonard Daly*
> X3D Co-Chair
> 3D Systems & Cloud Consultant
> President, Daly Realism - *Creating the Future*
> x3d-public mailing list
> x3d-public at web3d.org
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