[x3d-public] Goals for V4
Leonard Daly
web3d at realism.com
Mon Sep 14 17:17:55 PDT 2015
I have been developing several ideas for X3D V4 to align X3D with
current development practice while maintaining important links to the
past. I have posted my goals for my work at
http://realism.com/blog/declaractive-3d-goals (also listed below). There
is public comment capability at
http://tools.realism.com/forums/x3d-evolution/declaractive-3d-goals
1. Very long life to support physical objects with long lifespans
(e.g., industrial & transportation facilities)
2. Runs directly in browser without the need for plug-ins
3. Not required to run in a browser
4. Compatible with existing X3D V3.3 standard
Note that this does not require full backwards compatibility; but
the ability to handle pre V4 content, perhaps with a converter.
5. Allows for creation, storage, and use of content in a manner
consistent with current and anticipated future practices
6. Runs on as wide of variety as possible of devices capable of
displaying 3D content
--
*Leonard Daly*
X3D Co-Chair
Cloud Consultant
President, Daly Realism - /Creating the Future/
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