[x3d-public] Cesium Version 1.20 Released; possible adaptation, perhaps as GeoEngine/GeoGlobe approach for X3D?

Clement IGONET clement at igonet.fr
Wed Apr 6 01:21:37 PDT 2016


The biggest lesson to learn for me is the navigation capabilities with
cesium.js.
Navigation for earth view is a nightmare with X3D/X3DOM modes. I've
never found a way to improve it. I've finally switched to a-frame
(webvr) for this reason.

All the best, Clément.

On Wed, Apr 6, 2016 at 2:10 AM, Don Brutzman <brutzman at nps.edu> wrote:
> a. Wondering if anyone has done a comparison of X3D Geospatial to Cesium
> javascript tool, perhaps there are lessons to be learned?
>
>         http://cesiumjs.org/2016/04/01/Cesium-version-1.20-released/
>
> Also wondering:
>
> b. might Cesium be used for geospatial backdrop within X3DOM or Cobweb to
> augment an X3D scene?
>
> c. of course a variety of carefully engineered globes and map layers are
> prevalent, and often they carry license requirements that people might want
> to use (because they paid for a license).   might we think of an extension
> mechanism for X3D that allows an author to specify acceptable/preferred
> engine(s) for a geospatial scene?  this would open the door for X3D players
> to then support them.
>
> GeoEngine or GeoGlobe node perhaps?  Might be implementable today via a X3D
> prototype node with a contained JavaScript script, which in turn calls
> CesiumJS (or OpenLayers or whatever).
>
> Not sure if these are possible, but are certainly worth considering as we
> continue to advance X3D content.
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>
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