[x3d-public] Nodes for V4

Don Brutzman brutzman at nps.edu
Sun Aug 28 11:57:37 PDT 2016


Thanks for your continuing efforts.  Feedback:

a. Not clear what your motivation is.  What functionality does a Macro node provide that isn't already available using Script and Prototype definitions?  Getting clear about differences helps getting clear about goals.

b. Usage examples are often helpful for illustrating goals at this stage of design.

c. Previous efforts on NetworkSensor node, and the difficulties encountered, may be worth considering:

	http://www.web3d.org/x3d/content/examples/Basic/Networking/
	http://www.web3d.org/x3d/content/examples/Basic/Networking/NetworkSensorConnectionPrototypes.x3d
	http://www.web3d.org/x3d/content/examples/Basic/Networking/NetworkSensorConnectionPrototypes.html

	http://www.web3d.org/x3d/content/examples/Basic/Networking/NetworkSensorConnectionNodes.html

d. Then noticed that you have applied a (CC BY-ND) No Derivatives license, which specifically forbids any adaptation.

	https://creativecommons.org/licenses/by-nd/3.0/us/

	https://en.wikipedia.org/wiki/Creative_Commons_license
	"No Derivative Works (ND)"
	"Licensees may copy, distribute, display and perform only verbatim copies of the work, not derivative works and remixes based on it."

Unfortunately that discourages further consideration.


On 8/26/2016 7:39 PM, Leonard Daly wrote:
> For the last year I have been working on advancing X3D to be standardized in HTML5/DOM environment and support mobile and VR. I have just completed alpha work on the Macro node. This node provides the static definition capabilities of PROTO in an HTML5 environment. It can perform string substitution (name/value pairs) on X3D code stored externally. The node documentation is at http://tools.realism.com/specification/x3d-v40/abstract-specification/changes-additions-x3d-v33/macro.
>
> I will continue to get to at least alpha stage (basic functional implemented and working) for all nodes I discussed during my presentations at Web3D2016 & SIGGRAPH. The presentation is online at http://realism.com/presentations/188?title=Extending-X3DOM-to-Mobile.
>
> All of the code is up on Github at https://github.com/DrX3D/x3dv4 with testing code.
>
> I am interested in any bugs that are found or new/revised direction for the nodes. I am completely open to anyone who would like to help code.
>
>
> --
> *Leonard Daly*
> 3D Systems Architect
> Cloud Consultant
> President, Daly Realism - /Creating the Future/
>
>
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>


all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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