[x3d-public] [x3d] Do we want script in X3D JSON? Bubbles in the wind.

Richard F. Puk puk at igraphics.com
Thu Dec 1 09:50:05 PST 2016


Hi, John –

 

Consider the Particle Systems component. This is the type of activity for which it is intended.

 

n  Dick

 

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From: x3d [mailto:x3d-bounces at web3d.org] On Behalf Of yottzumm at gmail.com
Sent: Thursday, December 1, 2016 1:05 AM
To: x3d-public at web3d.org; X3D Graphics member mailing list
Subject: Re: [x3d] Do we want script in X3D JSON? Bubbles in the wind.

 

 

Say I want to implement bubbles blowing in the wind.  How do I declare the scene in X3D JSON?  Or even X3D XML?

 

What about implementing declarative chaotic attractors in X3D?  Or is this essentially Scripting/FX3D?

 

John

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