[x3d-public] Non-Hand Coding of X3D

John Carlson yottzumm at gmail.com
Thu Feb 25 12:26:08 PST 2016


> On Feb 25, 2016, at 3:16 PM, John Carlson <yottzumm at gmail.com> wrote:
> 
> 
> It’s almost like a collection decorator.  You decorate your data with a scenegraph, instead of populating your scenegraph with data.

Probably this is a poor choice of words.  Instead of adding portions of data to a scenegraph, you build the scenegraph with the data together at the same time.  And if the data changes, you can run the same code again to update your scene.

John




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