[x3d-public] Fw: [Public WebGL] Call for demos and participation: SIGGRAPH 2016 WebGL and glTF BOF

Joe D Williams joedwil at earthlink.net
Fri Jun 10 17:12:58 PDT 2016


Hi All,
glTF is very important to X3D as well as webGL.
Thanks,
Joe

----- Original Message ----- 
From: "Kenneth Russell" <kbr at google.com>
To: <public_webgl at khronos.org>
Sent: Friday, June 10, 2016 5:06 PM
Subject: [Public WebGL] Call for demos and participation: SIGGRAPH 
2016 WebGL and glTF BOF


> [cross-posted to webgl-dev-list]
>
> WebGL community,
>
> Khronos will host a joint WebGL and glTF BOF at SIGGRAPH 2016 and we 
> would
> like to invite you all to participate!
>
> Date: Wednesday, July 27, 2016
> Time: 1:00 PM - 2:30 PM
> Location:
>  Ballroom A
>  Hilton Anaheim
>  777 W. Convention Way
>  Anaheim, CA
>
> The format of the BOF will be a series of lightning talks, followed 
> by Q&A.
> If you have a leading edge WebGL demonstration to share with the 
> community,
> please email me directly to be added to the agenda.
>
> Khronos will host an after-party later in the evening, as well as 
> many
> other BOFs throughout the day. For more details, please see:
> https://www.khronos.org/news/events/2016-siggraph
>
> Looking forward to seeing you there!
>
> -Ken
> 




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