[x3d-public] Volunteer needed, X3D JSON to X3D XML, X3D Canonicalizer, comparison

clement at igonet.fr clement at igonet.fr
Sat Mar 19 23:39:57 PDT 2016


Hi John.
Well, it just looks like Unit Test to put in place.
I could be your guy.

Clement.

Le 19 mars 2016 23:48:02 UTC+01:00, John Carlson <yottzumm at gmail.com> a écrit :
>I am soliciting for a volunteer for X3D JSON to X3D XML conversion
>work.  This would entail:
>
>* Using the X3D JSON Loader associated code to convert X3D Resources
>examples JSON to XML (and DOM).
>* Running the X3D Canonicalizer to convert to canonicalized X3D XML
>* Running a comparison between X3D Resources examples X3D XML and XML
>output from X3D Canonicalizer
>* Reporting any discrepancies to X3D JSON Working Group
>* Integrating any improvements into the X3D JSON Loader associated
>code, contributing to X3D JSON Loader development work in generating
>X3D XML.
>
>Other activities may include:
>
>* Integrating the X3D JSON Schema into the X3D JSON Loader
>
>You must be a self-motivated self-starter.  JavaScript and Node.js
>(scripting) knowledge would be useful.  Limited knowledge of X3D
>desired.  Knowledge of XML entities, escaping, quoting, JSON desired,
>but may be learned.  Java knowledge might be useful in the future.
>
>I’d do it myself, but I recently came out of retirement.
>
>The purpose of this is to validate that the JSON loader can essentially
>produces equivalent XML to X3dToJson.xslt input (roundtripping).  A
>blissful side effect we hope is that the JSON loader will be able to
>handle the various quoting and escaping that is coming towards us.
>
>Thanks,
>
>John
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clement at igonet.fr
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